Your objective is to stop General Cross from eliminating all the survivors.RAGE 2 brings together two studio powerhouses - Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter.As our partner for these detailed performance analyses, MSI provided the hardware we needed to test Rage 2 on a bunch of different AMD and Nvidia GPUs, multiple CPUs, and several laptops—see below for the full details, along with our Performance Analysis 101 article. We play as Vineland Ranger. The game has a large open world with numerous activities - story and side missions, races, bandit dens etc. RAGE 2 is the second installment of a post-apocalyptic FPS by Avalanche studio.Rage 2 does tick most of the important features—the biggest omission being any form of multiplayer. Each ability is different and you can choose or swap them out. You earn more abilities by finding Ark's (some Ark's will even have unique weapons) around the world in different regions while wandering the Wasteland. Abilities or Nanotrites are powers that turn you (Walker) into a super human.
Rage 2 1080P Ultra RageSo I've skipped additional testing at 1080p high. However, the high and ultra presets are nearly identical—ultra just bumps up the geometry details (level of detail, basically) one notch, with a negligible 1-2 percent dip in performance. But Rage saw no mod support either, so don't count on it.Desert 1080p ultra Rage 2 settings overviewRage 2 provides a decent selection of graphics settings to play with, along with four global presets. Meet settlers, and fight off enemy factions in this dangerous land Mods are still a bit of a question mark—there's no support right now, but there was a comment made a few months ago about how id Software recognizes the importance of mods so maybe it will appear in the future. Full support for all resolutions and aspect ratios is present, and unlike the original Rage, there's no framerate cap, vsync can be disabled, the FOV range is pretty massive, and controllers and keymapping support are present along with a photo mode.RAGE 2 features a fully explorable open world, which you can traverse using a wide variety of vehicles.Midrange cards should handle the medium preset just fine, while higher performance cards can use the ultra preset. Low-end hardware will need to stick with the low setting and possibly drop the resolution and/or enable resolution scaling. Here's the full rundown.Graphics Preset: Your one stop shop to tweak all of the other settings, and a good place to start. Despite having 14 advanced settings to tweak, most do very little for performance or image quality. Cabinet door cut list softwareIt's definitely not doing anything like ray traced GI, or even SSRTGI. While level of detail scaling normally has a larger impact on performance and visuals in other games, in Rage 2 setting this to low only improves performance by 2 percent.Global Illumination: This is supposed to improve the overall lighting quality, typically meaning indirect lighting, though it doesn't appear to actual do much. I generally leave resolution scaling alone and just go with a fixed resolution, but you can play around with it if you want.Motion Blur: Applies a blur effect to objects that are in motion, and if you prefer no motion blur you gain about 2 percent better performance.Chromatic Aberration: A post-process color banding effect applied near the screen edges, disabling this gives a negligible 1-2 percent performance increase.Anisotropic Terrain Filtering: Enables a higher quality filtering mode on terrain, and turning this off improves performance about 1 percent.Geometric Details: Controls object pop-in for some elements and enables higher quality models. The result was 115fps, and it looked extremely blocky and ugly. Just because you set a target doesn't mean you'll hit it, however—on a midrange RX 580, I put in a target of 240fps and a minimum scale of 10. ![]() Which is a bit odd, since it has more VRAM so things like shadow quality in theory would be affected less. I should note that the AMD GPU I checked seemed to show more potential for improvements from the various settings than the Nvidia GPU, at least in a few areas. Performance improved by 4 percent on AMD, but only 2 percent on Nvidia.Shading Quality: Choose between low or high "light and shading quality and complexity." Low improves performance by 1 percent and looks mostly the same in my opinion.Soft Particles: Smooths the edges of particles used on some effects (smoke, fire/explosions, etc.), with a 0-1 percent improvement to performance.Altogether, that's 14 potential settings, but only a few that cause more than a minor change in performance. Consider turning this down.Shadowed Lights: Controls the number of lights that can cast shadows at the same time. I measured a 5 percent improvement on Nvidia GPUs, but a much larger 11 percent improvement on AMD. ![]() Rage 2 Drivers As AnFor GPU testing, I'm running an overclocked 5.0GHz i7-8700K to eliminate any potential CPU bottlenecks.Something else to mention is that Rage 2 uses the Vulkan API for rendering. AMD's 19.5.1 drivers as an example are about 10-15 percent faster than 19.4.3 on many of the Radeon GPUs. Both are 'game ready' for Rage 2, though future driver updates and patches could change things. It's always daytime, but the stars are also visible for some reason.I’ve used the latest Nvidia 430.64 and AMD 19.5.1 drivers for testing for these results. Best guess is that Rage 2 uses a bigger mix of integer and FP calculations and the Turing architecture's concurrent INT+FP helps. And if you're wanting 240fps, the RTX 2080 Ti can get there.Interestingly, the RTX cards easily outpace the GTX 10-series parts, with even the 2060 beating the 1080, and the 2070 beating the 1080 Ti. Everything from the GTX 970 and above meanwhile hits very playable framerates, with the Vega 56 and above breaking 144fps. As such, budget hardware comes up short of a steady 60fps, so the GTX 1050 Ti and below might need some help from resolution scaling (or just run at 1600x900). That appears to be the case with Rage 2, at least for relatively equivalent hardware.Rage 2 looks pretty nice, even at minimum quality—probably because there's still a fair amount of shadows, specular highlights, and other details. Xbox 360 driver windows 10Everything else will come up short, and in fact even 4K at low quality will still need RTX 2070 or GTX 1080 Ti or above to reach 60fps.Alternatively, an ultrawide 3440x1440 monitor should still reach 60fps with an RTX 2070 or above, even at ultra quality. The RTX 2080 Ti almost manages to hit 60fps, and could probably do so by turning SSAO down a notch or two. 4K ultra is another matter, as usual. AMD's Vega 11 Graphics averages 28fps at 1080p by comparison, or 54fps at 720p without any resolution scaling, making it a much better experience.At least a few cards were still able to reach playable framerates at 1440p. With 50 percent resolution scaling (640x360 upscaled), it does become playable, but it also looks pretty fugly. Looking at the AMD GPUs, Rage 2 also likes memory bandwidth, and the improved compression algorithms and GDDR6 are likely helping the Nvidia Turing GPUs.For integrated graphics, Intel's HD Graphics 630 really struggles, getting just 25.6fps at 720p.
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